Traits

(MON) Hard Plastic Exoskeleton (Common)

Species: Monibuds

Can be any type of hard plastic that does not break easily.

Compatible with defenders, medics & workers.

Would need unusual material to grant a companion/toy this material.

(MON) Strong Metal Exoskeleton (Common)

Species: Monibuds

Can be any type of strong metallic material.

Compatible with both defenders & workers.

Would need unusual material to grant a medic or companion/toy this material.

(MON) Strong Glassy Exoskeleton (Common)

Species: Monibuds (Medical subtype)

Can be any type of strong glass that does not break easily.

Compatible with medics.

Would need unusual material to grant a worker, defender or companion/toy this material.

(MON) Plush/Fur Exoskeleton (Common)

Species: Monibuds (Toys subtype)

Can be any type of hard plastic that does not break easily.

Compatible with companion/toy.

Would need unusual material to grant a defenders, medics or workers this material.

(MON) Unusual Material (Unknown)

Species: Monibuds

Grants any kind of material to a moni no mater its subtype.

(MON) Artificial Plant Growth (Mutation)

Species: Monibuds

Grants artificially made plants that look like it grows from the body while these plants arent sentient they are able to move. 

(MON) Crystal Formation (Mutation)

Species: Monibuds

An excess build up of the living crystal forms on the outside of a moni most likely through cracks in the body this crystal is dead so touching them wont harm anything.

These growths cannot form over body parts to "enhance" it they can only form in clusters on the body.

(MON) Holo Elemental Features (Unknown)

Species: Monibuds

Special monibuds are designed with holographic simulators that mimic the look and feel of elements, so in reality say fire it is not real but it feels real it cannot actually set fire to anything but it can definitely burn you.

8 results found.